AI Insights · Timothy · April 2022
Top 5 Cartoon Fantasy Games Performance in Romania: Q1 2022
Discover the performance trends of the top 5 cartoon fantasy games in Romania during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 cartoon fantasy games on a unified platform in Romania showcased diverse performance trends. This analysis, based on data from Sensor Tower, delves into their weekly downloads, revenue, and active users.
Crazy Fox - Big Win from ASTAK TECHNOLOGY CO., LIMITED experienced a notable increase in weekly revenue, peaking at around $8.8K in early February. Weekly downloads saw a significant drop from over 52K in late December to just over 2K by the end of March. Active users started strong at 115K but gradually declined to approximately 87K by the end of the quarter.
My Talking Tom 2 from Outfit7 Limited showed a steady revenue trend, with earnings fluctuating between $63 and $226 weekly. Downloads varied, with a peak of nearly 27K in early January and a decline to about 10K by the end of March. Active users remained relatively stable, hovering around 180K to 195K throughout the quarter.
My Talking Tom Friends, also by Outfit7 Limited, had modest revenue, with weekly earnings ranging from $29 to $270. Downloads fluctuated, starting at 21K in late December and dropping to around 9.7K by the end of March. Active users saw a slight decline from over 271K to about 228K during the quarter.
My Talking Angela 2, another title from Outfit7 Limited, had a revenue peak of $268 in late February. Downloads peaked at nearly 23K in early January but decreased to around 6.9K by the end of March. Active users remained fairly consistent, ranging from 24K to 30K throughout the quarter.
Finally, Candy Crush Saga from King exhibited strong revenue performance, peaking at nearly $50K in early February. Weekly downloads saw a gradual decline from around 17.5K in late December to about 11K by the end of March. Active users were stable, maintaining a range between 200K and 240K throughout the quarter.
For more detailed insights into these apps' performance and other mobile trends, visit Sensor Tower.